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- "4! 5! 6!"
- āCombination announcement for Wild Jungle Megazord 6/5/4
- "Wild Jungle Megazord! Ready!"
- āRed, Green and White Primal Instinct Rangers announcing the complete transformation
The Wild Jungle Megazord is the secondary Megazord of the Primal Instinct Rangers, which serves as the de facto primary Megazord of the Green and White Primal Instinct Rangers.
Overview[]
The Wild Jungle Megazord is the Megazord formation of the Gorilla Zord with either the Tiger or Shark Zords as the hips and the Elephant or Lion Zords as the legs. To initiate the transformation, the Red Primal Instinct Ranger in Gorilla Mode activates Combine Mode on his Primal Morpher and inputs the corresponding number code for each Primal Zord involved in the combination. Once the combine function is initiated, the 3 selected Primal Zords switch to Cube Mode before stacking on top of each other. The arms of the Gorilla Zord move forward & the Gorilla Zord's Gorilla Cannon folds in as the head folds out & lands on the back of Wild Jungle Megazord. Then, the head opens up & the combination is complete. All formations of the Wild Jungle Megazord are armed with the Jungle Blaster, formed from the Gorilla Cannon's scope. If the Megazord becomes immobilized, the Gorilla Zord can separate from its current combination to reform the Wild Jungle Megazord with the other Primal Zords. In any of its combinations, the Wild Jungle Megazord can summon auxillary Primal Zords to either provide support or be wielded in their weapons form.
The Wild Jungle Megazord 6/5/4 is the default combination, comprised of the Gorilla, Tiger, & Elephant Zords. Although it possesses the same lower body as the Primal Megazord's 1/5/4 configuration, the Wild Jungle's 6/5/4 configuration lacks the high-speed mobility of the other nor can it use the claws of the Tiger Zord as weapons, instead, specializing in punching attacks.
Its finisher is the Jungle Knuckle where it shoots both of its fists three times at an opponent, striking them with a total of six projectile punches. The Wild Jungle Megazord's other finisher is the Jungle Blaster Beam, a supercharged blast from the Jungle Blaster, usually performed alongside the Primal Megazord's Primal Final Strike as a team finisher.
Appearances: PI Episodes 6-7, 9, 15, 20, 31, 38-39, 41
History[]
to be added
Primal Zords[]
The Primal Zords are the personal zords of the Primal Instinct Rangers. The main 5 rangers summon them from their Primal Morphers by pressing the yellow button on the its keypad, then rotate their Primal Morphers to form the image of a cube. The Zords then arrive to the scene from locations all across the Earth. During a battle, the Zords can change from their animal to their cube forms for heightened defense as well as to perform slamming attacks.
Gorilla Zord[]
The Gorilla Zord is the personal Primal Zord of the Red Primal Instinct Ranger in his Gorilla Mode. It is strong enough to lift & throw giant Animaliens & can summon a cannon weapon named the Gorilla Cannon which it mounts on its shoulder. The Gorilla Cannon can also be suspended in mid-air where upon it lowers a trapeze for the Gorilla Zord to swing on.
The Gorilla Zord forms the torso and arms of the Wild Jungle Megazord in all of its combinations, the right arm of the Wild Primal Megazord, the back torso of the Ultra Primal Megazord and a portion of the left leg of the King Primal Ultrazord, while its cannon forms the back, head, and Jungle Blaster of the Wild Jungle Megazord, the chest plate and horns of the Wild Primal Megazord and the left arm's weapon on the Ultra Primal Megazord.
Appearances: PI Episodes 5-17, 20-24, 29-33, 35-44
Tiger Zord[]
The Tiger Zord is the White Primal Instinct Ranger's personal Primal Zord. It is armed with an extra pair of claws on its back which it uses to fling boomerang-like energy blades at opponents. It forms the hips of the Wild Jungle Megazord and Primal Megazord's 1/5/4 Configuration, the torso of the Wild Primal Megazord, the right shoulder of the Ultra Primal Megazord and the left foot of the King Primal Ultrazord.
Appearances: PI Episodes 2-4, 7, 9-17, 20-24, 29-33, 35-44
Elephant Zord[]
The Elephant Zord is the Green Primal Instinct Ranger's personal Primal Zord. Its trunk can shoot an energy beam at opponents or an extinguishing mist to put out wildfires. Forms the legs of the Wild Jungle Megazord and the Primal Megazord's 1/5/4 Configuration, the feet of the Wild Primal Megazord, the left foot of the Ultra Primal Megazord and a portion of the right leg of the King Primal Ultrazord.
Appearances: PI Episodes 2-4, 7, 9-17, 20-24, 29-33, 35-44
Other Formations[]
Wild Jungle Megazord 6/2/3[]
- "3! 2! 6!"
- āCombination announcement for Jungle King Megazord 6/2/3
The Wild Jungle Megazord 6/2/3 is the Megazord formation of the Gorilla, Shark, & Lion Zords. Like the Wild Jungle Megazord, it uses the Jungle Knuckle as its primary finisher.
Appearances: PI Episodes Episodes 8, 14
Wild Jungle Megazord with Mole Drill[]
In any of its combinations, the Wild Jungle Megazord can equip the Mole Drill to perform the finisher, the nature of which changes depending on which combination is using it.
Wild Jungle Megazord 6/2/3 with Mole Drill[]
The Wild Jungle Megazord 6/2/3 with Mole Drill is the first combination of the Wild Jungle Megazord to equip the Mole Drill. In this combination, the Wild Jungle Megazord spins like a top to build up momentum before charging forward to bore through the opponent.
This combination is exclusive to Primal Instinct Episode 8.
Wild Jungle Megazord with Mole Drill[]
The Wild Jungle Megazord with Mole Drill is the Wild Jungle Megazord's default combination equipped with the Mole Drill.
This combination is exclusive to Primal Instinct Episode 11.
Wild Primal Megazord[]
- "4! 3! 2! 5! 1! 6!"
- āCombination announcement for Wild Primal Megazord
- "Wild Primal Megazord! Ready!"
- āPrimal Instinct Rangers announcing the complete transformation
The Wild Primal Megazord is the combined form of the first six Primal Zords & the first two auxiliary Zords. After Talon revealed himself to Alex, he helped to regain his confidence in being a Ranger, reminding him of what he's fighting for. So Alex reunited with the other Rangers, and they all swore to stay together until the Animaliens were defeated. Impressed by their dedication, Talon rewarded the Rangers by granting them the ability to combine all of their Primal Zords into one powerful form.
Bigger and stronger than either the Primal Megazord or the Wild Jungle Megazord, the Wild Primal Megazord can equip the Primal Saber for close-range combat. Its finisher is the Wild Primal Roar where it shoots 8 energy beams from across its body that take the form of its component Primal Zords as they blast the opponent. However, this attack is very rarely used in favor of the Bear Axe's finishing attack.
Appearances: PI Episodes 10-12, 14, 16-17, 23-24
Wild Primal Megazord with Bear Axe[]
In this form, the Wild Primal Megazord equips the Bear Axe to perform the Bear Axe Primal Chop finisher, a powerful chop attack.
Appearances: PI Episodes 12-15, 17
Wild Jungle Megazord with Mole Drill and Bear Axe[]
The Wild Jungle Megazord's default combination equipped with the Mole Drill & the Bear Axe.
Appearances: PI Episodes 20, 31, 39
Notes[]
to be added
Appearances[]
See also[]
- Doubutsu Gattai ZyuohWild - Super Sentai counterpart in Zyuohger. See comparison page.