ToQ 6gou (what if?)
- 1 ToQ 6gou
- 1.1 Powers and Abilities
- 1.1.1 Powers
- 1.1.1.1 Attacks
- 1.1.2 Abilities
- 1.1.3 Weaknesses
- 1.1.1 Powers
- 1.2 Arsenal
- 1.2.1 Mecha
- 1.3 Powers and Abilities
- 1.3.1 Powers
- 1.3.1.1 Attacks
- 1.3.2 Abilities
- 1.3.3 Weaknesses
- 1.3.1 Powers
- 1.4 Arsenal
- 1.4.1 Mecha
- 1.5 Powers and Abilities
- 1.5.1 Powers
- 1.5.1.1 Attacks
- 1.5.2 Abilities
- 1.5.3 Weaknesses
- 1.5.1 Powers
- 1.6 Arsenal
- 1.6.1 Mecha
- 1.7 Powers and Abilities
- 1.7.1 Powers
- 1.7.1.1 Attacks
- 1.7.2 Abilities
- 1.7.3 Weaknesses
- 1.7.1 Powers
- 1.8 Arsenal
- 1.8.1 Mecha
- 1.9 Powers and Abilities
- 1.9.1 Powers
- 1.9.1.1 Attacks
- 1.9.2 Abilities
- 1.9.3 Weaknesses
- 1.9.1 Powers
- 1.10 Arsenal
- 1.10.1 Mecha
- 1.1 Powers and Abilities
is ToQ 6gou's default form, accessed by scanning the Build ToQ Ressha across the Applichanger. In this form, ToQ 6gou wields the light guide stick-themed club as his weapon.
Arsenal
- Applichanger
- Yudo Breaker
Ressha
- Build Ressha
- Drill Ressha
- Transfer Change=
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Emperor of Darkness Z (what if?)
- 1 Forms
- 1.1 Shadow Monsters
- 1.2 Powers and Abilities
- 1.2.1 Powers
- 1.2.2 Abilities
- 1.2.3 Weaknesses
- 1.3 Arsenal
- 1.3.1 Ressha
- 1.4 Powers and Abilities
- 1.4.1 Powers
- 1.4.1.1 Attacks
- 1.4.2 Abilities
- 1.4.3 Weaknesses
- 1.4.1 Powers
- 1.5 Arsenal
- 1.5.1 Mecha
- 1.6 Powers and Abilities
- 1.6.1 Powers
- 1.6.1.1 Attacks
- 1.6.2 Abilities
- 1.6.3 Weaknesses
- 1.6.1 Powers
- 1.7 Arsenal
- 1.7.1 Mecha
- 1.8 Powers and Abilities
- 1.8.1 Powers
- 1.8.1.1 Attacks
- 1.8.2 Abilities
- 1.8.3 Weaknesses
- 1.8.1 Powers
- 1.9 Arsenal
- 1.9.1 Mecha
- 1.10 Powers and Abilities
- 1.10.1 Powers
- 1.10.1.1 Attacks
- 1.10.2 Abilities
- 1.10.3 Weaknesses
- 1.10.1 Powers
- 1.11 Arsenal
- 1.11.1 Mecha
- 1.12 Powers and Abilities
- 1.12.1 Powers
- 1.12.1.1 Attacks
- 1.12.2 Abilities
- 1.12.3 Weaknesses
- 1.12.1 Powers
- 1.13 Arsenal
- 1.13.1 Mecha
- A sword used in combat, Z can even channel his darkness into the attacks made.
- Imperial Kuliner
- Z's personal Kuliner, while it can assume a roboā¦
Zaram (what if?)
- 1 Forms
- 1.1 Powers and Abilities
- 1.1.1 Powers
- 1.1.1.1 Attacks
- 1.1.2 Abilities
- 1.1.3 Weaknesses
- 1.1.1 Powers
- 1.2 Arsenal
- 1.3 Powers and Abilities
- 1.3.1 Powers
- 1.3.1.1 Attacks
- 1.3.2 Abilities
- 1.3.3 Weaknesses
- 1.3.1 Powers
- 1.4 Arsenal
- 1.4.1 Mecha
- 1.5 Powers and Abilities
- 1.5.1 Powers
- 1.5.1.1 Attacks
- 1.5.2 Abilities
- 1.5.3 Weaknesses
- 1.5.1 Powers
- 1.6 Arsenal
- 1.6.1 Mecha
- 1.7 Powers and Abilities
- 1.7.1 Powers
- 1.7.1.1 Attacks
- 1.7.2 Abilities
- 1.7.3 Weaknesses
- 1.7.1 Powers
- 1.8 Arsenal
- 1.8.1 Mecha
- 1.9 Powers and Abilities
- 1.9.1 Powers
- 1.9.1.1 Attacks
- 1.9.2 Abilities
- 1.9.3 Weaknesses
- 1.9.1 Powers
- 1.10 Arsenal
- 1.10.1 Mecha
- 1.11 Powers and Abilities
- 1.11.1 Powers
- 1.11.1.1 Attacks
- 1.11.2 Abilities
- 1.11.3 Weaknesses
- 1.11.1 Powers
- 1.12 Arsenal
- 1.12.1 Mecha
- 1.13 Powers and Abilities
- 1.13.1 Powers
- 1.13.1.1 Attacks
- 1.13.2 Abilities
- 1.13.3 Weaknesses
- 1.13.1 Powers
- 1.14 Arsenal
- 1.14.1 Mecha
- 1.15 Powers and Abilities
- 1.15.1 Powers
- 1.15.1.1 Attacks
- 1.15.2 Aā¦
- 1.15.1 Powers
- 1.1 Powers and Abilities