Power Rangers ESP

Series Synopsis
When a dangerous criminal breaks out of an interdemensional prison, a group of young psychics must band together to defeat her and her army of monsters bent on world domination.

Background
The year is 2022. After the citizens of Terra Venture colonized Mirinoi, an Interstellar Trade Route (ITR) was established. A series of warp gates were built allowing for easy transport between the planets. Mirinoi was just the beginning. More warp gates were built for trade with KO-35 and Aquitar. Citizens of other planets began making themselves known to humans. They too wished to join the ITR. Some wished to emigrate to Earth. Terra Venture became like an Ellis Island for aliens. All interstellar travelers are now required to stop at Terra Venture for processing and health checks. With all the new alien immigrants, Space Patrol Delta was established to keep the peace in the big cities. With most aliens moving into the urban areas, more and more humans moved out to the suburbs and to the countryside in order to maintain their way of life. All of this interstellar travel and alien cohabitation has had two significant effects on the people of Earth. The first is that humanity as a whole has come together as one race of people. The second is known to only a select few. Many humans are developing strong psychic abilities. Nobody knows the exact reason. Some speculate it is a result of an alien pathogen. Others believe it to be artificial alterations of the Earth's magnetic field. But whatever the reason, in a world where humans must stand together to represent their own kind, these extraordinary people must hide what they can do or risk redefining what it means to be human.

Characters
Rangers

Allies

Dr. Cassandra Van Horne - mentor, can sense and psychically locate other powerful psychics

Aaron Reynolds -- 10-year-old with pre-cognition, adopted by Dr. Van Horne after his parents died when he was 5 years old.

Former rangers

Darcy -- Natasha's guide dog and young wild zord from the Animarium.

Villains

​Mistress Eyera (pronounced eye-ruh) -- mind controlling supervillain, the main villain

Rancor -- Mistress Eyera's diminutive sidekick who waits on her hand and foot

General Goram -- Mistress Eyra's right hand monster, can create portals to and from the dark dimension.

Skinwalkers -- footsoldiers, can disguise themselves as anyone.