Murtah

Prince Murtah is the son of Garret and Deirdre, two of the Mystic Knights of Tir Na Og who rule Reged and The Kells due to a deal made by their parents long ago. He is their soul heir, never had any siblings. He is Fire Knight (II) and Leader of the Mystic Knights Battle Thunder.

Character History
He, Malcom Lexington, and Issac Babbot where all friends, despite their diverse backgrounds (Malcom a poor African who's family sought asylum from The Spanish and Issac a Jew who parents escaped religious persecution in Span).

Murah often helped the young kids in their training. After one survival excursion, they discovered Ivar the Boneless and his crew had broken out of Vahalla and planned to resurrect the Norse Empire.

They boys became the Mystic Knights Battle Thunder to stop him. They were eventually joined by The Lady Marcaline Von Turin shortly after her arrival.

They also met a 5th ranger, a rouge named Tobit Cromwell who could become a zord himself. He became a vital ally in reunited the original Knights.

Reserve Team
Lauren Shiba, Sir Ivan of Zandar, Sarah Tomphson, Ashton Quzell, and Eustus MacAlister joined The 10 knights in an epic battle at what would become known as Culloden Moor and helped weakening Ivar's backing. He had planned to bring a stronger enemy out of the shadows, but all he could muster after this is continuous loss of Einherjar.

Mystic Knights vs Knight Squad
Sometime after Ivar was sealed back in Vahalla, a former court jester returns bent on bringing the downfall of The Kells and finishes what Ivar started. He accidentally created a wormhole to a parallel dimension, Astoria. They four youth met four more youth: Princess Ciara, Arc, Prudence, and Warwick in their fight against Riker.

They too become rangers: Forrest Knight (II), Earth Knight (II), Thunder Knight, and the Lightning Knight. However, their rivals, the Kraken Squad, have been hexed by the Anthology of Monsters to work for Count Facetious as the Viper Knights: Sage-Crimson, Buttercup-Navy, with their male teammates becoming Grey and Orange.

They stop the joint reign of terror and bring peace to their worlds.

Hexagon Apperance
Through unknown means, the 4 main knights joined the core Mystic Force Rangers in helping the team stop a monster with magical properties.

Fire Knight (II)
Appearances: BT 1-16, MK-KS, Hexagon 12
 * Mystic Brace
 * Firewhip
 * Phoenix Zord