Board Thread:Review Thread/@comment-35177805-20140905222314/@comment-5737527-20141002003056

Okay then, here's my perspective on the series as a whole.

You have a lot of clever, intriguing ideas; I could never have predicted the series would go in the direction it has. ASRS is a lot more than a generic good-guy organization, especially with its darker side coming out. Astro Blast feels rather smarter than most PR fan series. The weapons are pretty creative too.

I've never been a fan of script format, and sometimes it really works against you--actions and descriptions are skimmed over to the point where the scene becomes confusing. There's a lot of missing punctuation and other minor but distracting mistakes. However, the worst flaw this series has is the Extractors. They are, frankly, boring and indistinguishable from each other. Their motivations are generic, as is their infighting--it feels like it's all coming from "they're evil", not because they are different people with different goals, interests and methods. Sometimes the Rangers can fall into this too, getting a little one-note, but they have a lot more screen time, and stuff to do beyond just fight the other side.

Overall, however, this series has been fun to work on. Not perfect, but still pretty darn good.